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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Crash Dev - Latest Comments in Where's the *real* money in iPhone apps? Remember Web 1.0?...</title><link>http://crashdev.disqus.com/</link><description></description><atom:link href="https://crashdev.disqus.com/wheres_the_real_money_in_iphone_apps_remember_web_10/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 14 Aug 2009 13:29:11 -0000</lastBuildDate><item><title>Re: Where's the *real* money in iPhone apps? Remember Web 1.0?...</title><link>http://crashdev.com/2009/08/wheres-real-money-in-iphone-apps/#comment-14841423</link><description>&lt;p&gt;Thanks for the feedback, Hauke. We're definitely seeing interest from&lt;br&gt;the broader ecosystem (e.g., designers, artists, developer tools) but&lt;br&gt;for now are focused on the developer / publisher audience. If we can&lt;br&gt;make headway there we'll definitely broaden our reach to include other&lt;br&gt;key players in the market.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chris DeVore</dc:creator><pubDate>Fri, 14 Aug 2009 13:29:11 -0000</pubDate></item><item><title>Re: Where's the *real* money in iPhone apps? Remember Web 1.0?...</title><link>http://crashdev.com/2009/08/wheres-real-money-in-iphone-apps/#comment-14841098</link><description>&lt;p&gt;Excellent concept Chris!  Further proof of this thinking is that I came upon this post via my (well known brand) LinkedIn iPhone app.  As a designer, I have been seeing similar work solicitation for iPhone app work as I did back in the dot com boom.  Excellent observations.  Any plans to include designer profiles on AppStoreHQ?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">haukeg</dc:creator><pubDate>Fri, 14 Aug 2009 13:21:58 -0000</pubDate></item><item><title>Re: Where's the *real* money in iPhone apps? Remember Web 1.0?...</title><link>http://crashdev.com/2009/08/wheres-real-money-in-iphone-apps/#comment-14818890</link><description>&lt;p&gt;Good question, Daniel - there aren't many iPhone dev shops that have&lt;br&gt;the heft to deliver the necessary impact to a corporate acquiror just&lt;br&gt;yet, but I can think of a few that will likely be attractive targets&lt;br&gt;if they keep adding capacity at the same rate.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chris DeVore</dc:creator><pubDate>Thu, 13 Aug 2009 22:55:48 -0000</pubDate></item><item><title>Re: Where's the *real* money in iPhone apps? Remember Web 1.0?...</title><link>http://crashdev.com/2009/08/wheres-real-money-in-iphone-apps/#comment-14814924</link><description>&lt;p&gt;Great service idea, Chris. I agree that brands are starting to take note and expect the cycle to be much compressed compared to Web 1.0. Do you think that systems integrators will be faster off the mark to step into this space? For example Accenture snapping up Nokia's S40 dev shop--early indicator, or outlier?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">danielherb</dc:creator><pubDate>Thu, 13 Aug 2009 20:57:07 -0000</pubDate></item></channel></rss>